Join in the festivities with the casts of Chainsaw Man as they welcome the new year! Here’s a first look at some of the special cards you can get from this set!
Level 0
Pochita and Denji will always be together. Using the Start of the Battle, Denji in your hand, Pochita can call forth the powerful Chainsaw Man onto the battlefield! Characters like The Devil Hunter Feared by Devils, Chainsaw Man and Bearing the Heart of a Devil, Chainsaw Man” are excellent targets for Pochita’s ability!
Are you missing that one specific climax card to execute your level one plays? Not to fret as Leader of Special Division 4, Makima has got your back! She is especially useful right after a deck refresh, when all your climaxes are back into your deck.
Pochita and Denji will always be together. Using the Start of the Battle, Denji in your hand, Pochita can call forth the powerful Chainsaw Man onto the battlefield! Characters like The Devil Hunter Feared by Devils, Chainsaw Man and Bearing the Heart of a Devil, Chainsaw Man” are excellent targets for Pochita’s ability!
Are you missing that one specific climax card to execute your level one plays? Not to fret as Leader of Special Division 4, Makima has got your back! She is especially useful right after a deck refresh, when all your climaxes are back into your deck.
Level 1
Sometimes you forget that she is actually a devil. Blood Fiend, Power ’s climax combo helps you search out her allies from the top of your deck whenever she attacks! As an added bonus, Power gets another 6,000 power if she is facing a level two character until the end of turn!
Denji is revving to get into some action! Start of the Battle, Denji powers up to 7,500 during your turn which beats over most level one staples without climax combos. If damage is cancelled during his fight, Denji helps to replenish your stock, setting up for your subsequent plays!
Sometimes you forget that she is actually a devil. Blood Fiend, Power’s climax combo helps you search out her allies from the top of your deck whenever she attacks! As an added bonus, Power gets another 6,000 power if she is facing a level two character until the end of turn!
Denji is revving to get into some action! Start of the Battle, Denji powers up to 7,500 during your turn which beats over most level one staples without climax combos. If damage is cancelled during his fight, Denji helps to replenish your stock, setting up for your subsequent plays!
Level 2
Whether it be shuffling more cards from your opponent’s waiting room back into their deck or bouncing a troublesome character on the stage, New Objective, Denji is an excellent tech card for those looking to disrupt their opponent’s playing field.
Whether it be shuffling more cards from your opponent’s waiting room back into their deck or bouncing a troublesome character on the stage, New Objective, Denji is an excellent tech card for those looking to disrupt their opponent’s playing field.
Level 3
The ultimate powerhouse duo tears their way into the stage of Weiß Schwarz! He is feared by others for a reason, The Devil Hunter Feared by Devils, Chainsaw Man possesses a powerful climax combo that activates whenever his opponent gets reversed, even if it's on your opponent’s turn! With ample stock and hand size, a timely played counter could inflict more damage to your opponent!
Acting as both an early-play and healer, Public Safety Devil Extermination Special Division 4, Power , takes control of the stage for you! Power up with her second ability to make sure you can beat over your opponent’s characters, and salvage key cards you need!
The ultimate powerhouse duo tears their way into the stage of Weiß Schwarz! He is feared by others for a reason, The Devil Hunter Feared by Devils, Chainsaw Man possesses a powerful climax combo that activates whenever his opponent gets reversed, even if it's on your opponent’s turn! With ample stock and hand size, a timely played counter could inflict more damage to your opponent!
Acting as both an early-play and healer, Public Safety Devil Extermination Special Division 4, Power, takes control of the stage for you! Power up with her second ability to make sure you can beat over your opponent’s characters, and salvage key cards you need!
Level 0
This set of level zeroes excel in providing all the support you need! Send Devil Hunter, Himeno to the memory to search your deck for any level two or higher character! Her Brainstorm ability makes her a staple for decks looking to thin out their deck, and searching out key cards for their combo plays!
Devil Hunter, Kobeni comes in handy when you find yourself stuck with an unplayable hand. Use her ability to ditch cards from your hand to salvage characters from your waiting room!
Ditch your climax cards to salvage characters from your waiting room with Devil Hunter Kishibe !
This set of level zeroes excel in providing all the support you need! Send Devil Hunter, Himeno to the memory to search your deck for any level two or higher character! Her Brainstorm ability makes her a staple for decks looking to thin out their deck, and searching out key cards for their combo plays!
Devil Hunter, Kobeni comes in handy when you find yourself stuck with an unplayable hand. Use her ability to ditch cards from your hand to salvage characters from your waiting room!
Ditch your climax cards to salvage characters from your waiting room with Devil Hunter Kishibe!
Level 1
Kobeni deserves her own time to relax! With Blissful Time, Kobeni , swap out the climax in your hand for those in your waiting room to execute your climax combo plays!
After the Newcomer Welcome Party, Himeno goes up to 8,000 power when Easy Revenge! is in your memory, overpowering most level ones that your opponent throws at you!
Kobeni deserves her own time to relax! With Blissful Time, Kobeni, swap out the climax in your hand for those in your waiting room to execute your climax combo plays!
After the Newcomer Welcome Party, Himeno goes up to 8,000 power when Easy Revenge! is in your memory, overpowering most level ones that your opponent throws at you!
Level 2
Bearing the Heart of a Devil, Samurai Sword wreaks havoc wherever he goes! On top of being an early-play level two, Samurai Sword gets stronger with every character your opponent has. Utilise his climax combo to fetch cards from the top of your deck, while giving him more survivability till your next turn!
Invitation to Smoke, Himeno can be a powerful support powers up your characters with a sudden burst of power! With Easy Revenge! in your memory, and three copies of Invitation to Smoke, Himeno on the stage, you could power up to 16,500 power for your last attack!
Bearing the Heart of a Devil, Samurai Sword wreaks havoc wherever he goes! On top of being an early-play level two, Samurai Sword gets stronger with every character your opponent has. Utilise his climax combo to fetch cards from the top of your deck, while giving him more survivability till your next turn!
Invitation to Smoke, Himeno can be a powerful support powers up your characters with a sudden burst of power! With Easy Revenge! in your memory, and three copies of Invitation to Smoke, Himeno on the stage, you could power up to 16,500 power for your last attack!
Level 3
Holding Devil Hunter, Himeno close to his memory, Public Safety Devil Extermination Special Division 4, Aki Hayakawa unleashes his full potential on the stage of Weiß Schwarz! On top of having a base 10,500 power with Devil Hunter, Himeno in the memory, Aki salvages one character from the waiting room the moment he enters the stage. His climax combo also pings your opponent for additional damage by milling cards from the bottom of their deck, hastening their progress towards a deck refresh!
Speaking of milling cards, Sliced in Half, Samurai Sword does that task extremely well! Samurai Sword powers himself up while shaving off the top 18 cards from the top of your opponent’s deck. If the moment calls for it, Samurai Sword is able to give himself some survivability to shave off more cards during your next turn!
Holding Devil Hunter, Himeno close to his memory, Public Safety Devil Extermination Special Division 4, Aki Hayakawa unleashes his full potential on the stage of Weiß Schwarz! On top of having a base 10,500 power with Devil Hunter, Himeno in the memory, Aki salvages one character from the waiting room the moment he enters the stage. His climax combo also pings your opponent for additional damage by milling cards from the bottom of their deck, hastening their progress towards a deck refresh!
Speaking of milling cards, Sliced in Half, Samurai Sword does that task extremely well! Samurai Sword powers himself up while shaving off the top 18 cards from the top of your opponent’s deck. If the moment calls for it, Samurai Sword is able to give himself some survivability to shave off more cards during your next turn!
Level 0
Denji is finally living the life he wants! With a marker underneath him, Living Like in a Dream, Denji , is a formidable foe to face in the early-game, especially in a meta where most level zeroes are not able to beat over 3,500 power!
There is however, one being capable of beating well over 3,500 power! Devil Covered in Blood, Chainsaw Man can reach upwards of 9,000 power, and can even keep himself alive as long as you take one damage!
Would you like a taste of this powerful card? Being able to search out any level one or lower characters from your deck makes First Taste, Makima an exceptional utility card! If she is on top of your clock, Makima grants one of your characters the ability to rearrange the top two cards of your deck whenever the character attacks!
Denji is finally living the life he wants! With a marker underneath him, Living Like in a Dream, Denji, is a formidable foe to face in the early-game, especially in a meta where most level zeroes are not able to beat over 3,500 power!
There is however, one being capable of beating well over 3,500 power! Devil Covered in Blood, Chainsaw Man can reach upwards of 9,000 power, and can even keep himself alive as long as you take one damage!
Would you like a taste of this powerful card? Being able to search out any level one or lower characters from your deck makes First Taste, Makima an exceptional utility card! If she is on top of your clock, Makima grants one of your characters the ability to rearrange the top two cards of your deck whenever the character attacks!
Level 1
Devil Hunter, Makima is a staple level one that assists you in generating more stock with her climax combo that puts a character from your deck into your bottom stock. The additional ability to trigger twice on the trigger step also increases the likelihood of dealing more damage!
Disrupt your opponent’s stage with Childlike Fiend, Power ! Power comes with two removal abilities that can either bounce an opponent’s character back to their hand or reverse them if their level is higher than their opponents’! Either way, Power would definitely set your opponent back in setting up their combo plays!
Devil Hunter, Makima is a staple level one that assists you in generating more stock with her climax combo that puts a character from your deck into your bottom stock. The additional ability to trigger twice on the trigger step also increases the likelihood of dealing more damage!
Disrupt your opponent’s stage with Childlike Fiend, Power! Power comes with two removal abilities that can either bounce an opponent’s character back to their hand or reverse them if their level is higher than their opponents’! Either way, Power would definitely set your opponent back in setting up their combo plays!
Level 2
First Indirect Kiss possesses a powerful ability that may come in clutch to negate some damage off your opponent’s big combo plays. It is also easily searched out by the effects of Directly Under the Chief Cabinet Secretary, Makima if you choose to do so! By keeping itself in the memory, First Indirect Kiss aids in deck compression and sometimes catches your opponent off guard when its ability activates from the memory!
You simply just cannot kill her! Similar to her ability in the anime, Assault on the Bullet Train, Makima , revives herself at the cost of two characters on your stage, making her a difficult target to take down!
First Indirect Kiss possesses a powerful ability that may come in clutch to negate some damage off your opponent’s big combo plays. It is also easily searched out by the effects of Directly Under the Chief Cabinet Secretary, Makima if you choose to do so! By keeping itself in the memory, First Indirect Kiss aids in deck compression and sometimes catches your opponent off guard when its ability activates from the memory!
You simply just cannot kill her! Similar to her ability in the anime, Assault on the Bullet Train, Makima, revives herself at the cost of two characters on your stage, making her a difficult target to take down!
Level 3
The leader of Special Division 4 has entered the stage! If First Taste, Makima is in your clock, Public Safety Devil Extermination Special Division 4, Makima is able to come down one level earlier to exact justice on her opponents! Makima’s second ability makes executing her climax combo much easier, and the climax combo itself helps to remove big threats on the stage without fear of your opponent’s counter!
Bearing the Heart of a Devil, Chainsaw Man is the ideal late game finisher that provides a bit of survivability! Set up for Chainsaw Man’s direct attacks with Public Safety Devil Extermination Special Division 4, Makima removal ability, guaranteeing that extra chance of dealing more damage to your opponent!
The leader of Special Division 4 has entered the stage! If First Taste, Makima is in your clock, Public Safety Devil Extermination Special Division 4, Makima is able to come down one level earlier to exact justice on her opponents! Makima’s second ability makes executing her climax combo much easier, and the climax combo itself helps to remove big threats on the stage without fear of your opponent’s counter!
Bearing the Heart of a Devil, Chainsaw Man is the ideal late game finisher that provides a bit of survivability! Set up for Chainsaw Man’s direct attacks with Public Safety Devil Extermination Special Division 4, Makima removal ability, guaranteeing that extra chance of dealing more damage to your opponent!
Level 0
The color blue in this set is all about improving consistency! Devil Hunter, Aki Hayakawa helps to search out your top deck for cards you need whenever he is sent to the waiting room!
Forming an Alliance, Himeno and Break Time, Himeno effects revolve around searching out the card Easy Revenge! to combo off your other characters’ abilities! Easy Revenge! Is essential for cards like Invitation to Smoke, Himeno to utilise her stage wide buff!
The Future Devil has been invaluable for Aki! Search your deck for key characters you need by placing Future Devil underneath Career Advice, Aki Hayakawa!
The color blue in this set is all about improving consistency! Devil Hunter, Aki Hayakawa helps to search out your top deck for cards you need whenever he is sent to the waiting room!
Forming an Alliance, Himeno and Break Time, Himeno effects revolve around searching out the card Easy Revenge! to combo off your other characters’ abilities! Easy Revenge! Is essential for cards like Invitation to Smoke, Himeno to utilise her stage wide buff!
The Future Devil has been invaluable for Aki! Search your deck for key characters you need by placing Future Devil underneath Career Advice, Aki Hayakawa!
Level 1
Watchdog of Special Division 4, Aki Hayakawa has a strong yet effective climax combo of retrieving a character for you whenever he attacks! His first ability makes him have added survivability compared to most level one staples of the same type!
Majority of Aki and Himeno’s cards revolve around this one card! Easy Revenge! by itself helps you to salvage cards off your waiting room, and it still provides helpful effects when it enters the memory!
Watchdog of Special Division 4, Aki Hayakawa has a strong yet effective climax combo of retrieving a character for you whenever he attacks! His first ability makes him have added survivability compared to most level one staples of the same type!
Majority of Aki and Himeno’s cards revolve around this one card! Easy Revenge! by itself helps you to salvage cards off your waiting room, and it still provides helpful effects when it enters the memory!
Level 2
Manipulate your deck with Career Advice, Aki Hayakaw ! With Future Devil underneath as a marker, you can look into the top three cards and plan out both your clock and attack phases for maximum efficiency! On top of that, you can clear off excess climaxes in your hand by ditching them to heal!
Public Safety Devil Extermination Special Division 4, Himeno can beat over most late-game opponents with ease! You can even clock her to make use of her Alarm ability to search out cards off the top of your deck before the attack phase!
Manipulate your deck with Career Advice, Aki Hayakaw! With Future Devil underneath as a marker, you can look into the top three cards and plan out both your clock and attack phases for maximum efficiency! On top of that, you can clear off excess climaxes in your hand by ditching them to heal!
Public Safety Devil Extermination Special Division 4, Himeno can beat over most late-game opponents with ease! You can even clock her to make use of her Alarm ability to search out cards off the top of your deck before the attack phase!
Level 3
You get the most value from these two cards if you utilise multiple copies of Easy Revenge! ! Revenge, Aki Hayakawa has the potential to be an early-play character if there are two or more copies of Easy Revenge! in your memory! Revenge, Aki Hayakawa can help stabilise your mid-game with his 10,500 power on the turn he enters the stage, as well as his other abilities to heal and increase your stock!
First Cigarette, Himeno is a cheap end-game finisher that can ping your opponent for multiple instances of damage at one stock and a discard with her climax combo !
You get the most value from these two cards if you utilise multiple copies of Easy Revenge!! Revenge, Aki Hayakawa has the potential to be an early-play character if there are two or more copies of Easy Revenge! in your memory! Revenge, Aki Hayakawa can help stabilise your mid-game with his 10,500 power on the turn he enters the stage, as well as his other abilities to heal and increase your stock!
First Cigarette, Himeno is a cheap end-game finisher that can ping your opponent for multiple instances of damage at one stock and a discard with her climax combo!